Cyberpunk PortProton을 시작할 수 없습니다

Cyberpunk PortProton을 시작할 수 없습니다

저는 보통 모든 게임을 PortProton을 통해 실행하고, 이전에는 Ubuntu에서 실행되었던 Cyberpunk를 실행했고 나중에는 Arch Linux에서 실행했습니다. 그런데 그 시스템을 깨고 잘하게 됐어요. 재설치 후 게임을 시작할 수 없습니다. 부팅하는 대신 "DEBUG"를 누르면 마지막 줄에 오류가 발생합니다.

wine: Unhandled exception 0x80000003 in thread c4 at address 0000000142BAD7BB (thread 00c4), starting debugger...

구글링을 해보았지만 문제의 원인을 찾을 수 없었습니다. 시스템 자체는 변경 사항 없이 동일한 플래시 드라이브에서 설치되었으며 실제로 모든 업데이트는 최신 5.18.3 이전에 사용했던 Linux 커널의 5.17 버전이었습니다. 일부 운전자일 수도 있지만 그게 이유라고 생각하지 않습니다. Resident Evil 8, Subnautica 또는 Age of Empires 4와 같은 다른 게임도 모두 이전과 마찬가지로 실행됩니다. 게임을 별도의 ntfs 파티션에 넣었습니다.

시스템 및 콘텐츠에 대한 세부정보:
5.18.3-arch1-1
KDE Plasma 5.24.5
X11
Driver : nvidia-515.48.07-9
GPU: RTX3050 8gb

디버그 로그:

PortWINE version:
PortProton-1.0
------------------------------------------------------------
Scripts version:
2117
-----------------------------------------------------------
RUNTIME is enabled
----------------------------------------------------------
Debug for programm:
/run/media/Disk_D/GOG Games/Cyberpunk 2077/bin/x64/Cyberpunk2077.exe
---------------------------------------------------------
GLIBC version:
2.35
--------------------------------------------------------
PW_VULKAN_USE=1
--------------------------------------------
Version WINE in the Port:
PW_WINE_USE=PROTON_GE_7-20
PROTON_GE_7-20
------------------------------------------------------
Date and time of start debug for PortProton:
Вт 14 июн 2022 02:38:21 EEST
-----------------------------------------------------
The installation path of the PortProton:
/home/daniilskli/.local/share/PortWINE/PortProton
----------------------------------------------------
Operating system
ОС: Arch Linux
--------------------------------------------------
Desktop environment:
Desktop session: plasma
Current desktop: KDE
Session type: x11
Kernel
5.18.3-arch1-1
-------------------------------------------------
CPU
model name  : AMD Ryzen 5 5600X 6-Core Processor
------------------------------------------------
RAM
               total        used        free      shared  buff/cache   available
Mem:           15908        6616        4590         287        4701        8631
Swap:              0           0           0
-----------------------------------------------
Graphic cards and drivers:
lspci -k | grep -EA3 VGA|3D|Display:
07:00.0 VGA compatible controller: NVIDIA Corporation GA106 [Geforce RTX 3050] (rev a1) Subsystem: ASUSTeK Computer Inc. Device 887c Kernel driver in use: nvidia Kernel modules: nouveau, nvidia_drm, nvidia
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 8192 MB
    Total available memory: 8192 MB
    Currently available dedicated video memory: 7415 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce RTX 3050/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 515.48.07
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6.0 NVIDIA 515.48.07
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 515.48.07
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
 
inxi -G:
12Graphics:  12Device-1 NVIDIA GA106 [Geforce RTX 3050] 12driver nvidia 12v 515.48.07 
           12Display x11 12server X.Org 21.1.3 12driver 12loaded nvidia 12unloaded modesetting,vesa 
           12resolution 1920x1080 
           12OpenGL 12renderer NVIDIA GeForce RTX 3050/PCIe/SSE2 12v 4.6.0 NVIDIA 515.48.07 
----------------------------------------------
Vulkan info device name:
    deviceName     = NVIDIA GeForce RTX 3050
Vulkan cube test passed successfully
-------------------------------------------
D3D_EXTRAS - disabled
------------------------------------------
winetricks.log:
mfc42
w_workaround_wine_bug-50894
vcrun2019
physx
remove_mono
-----------------------------------------
Use /run/media/Disk_D/GOG Games/Cyberpunk 2077/bin/x64/Cyberpunk2077.exe.ppdb db file:
#!/usr/bin/env bash
#Author: xuser
#Cyberpunk2077.exe 
#Rating=1-5
export PW_VULKAN_USE="1"
export WINEDLLOVERRIDES="Crash*,REDEngineErrorReporter.exe="
export PW_DLL_INSTALL=""
export PW_NO_FSYNC="1"
export PW_NO_ESYNC="1"
export PW_VULKAN_NO_ASYNC="0"
export PW_USE_TERMINAL="0"
export PW_OLD_GL_STRING="0"
export PW_USE_NVAPI_AND_DLSS="0"
export PW_HIDE_NVIDIA_GPU="0"
export PW_FORCE_USE_VSYNC="0"
export PW_WINEDBG_DISABLE="1"
export PW_USE_GAMEMODE="1"
export PW_FORCE_LARGE_ADDRESS_AWARE="0"
export PULSE_LATENCY_MSEC=40                    # Fix crackling audio in games
export LAUNCH_PARAMETERS="--launcher-skip"
export PW_GUI_DISABLED_CS="0"
export VKD3D_CONFIG=force_bindless_texel_buffer,multi_queue
export PW_WINDOWS_VER="10"
export PW_VIRTUAL_DESKTOP="0"
export PW_HEAP_DELAY_FREE="0"
#add_in_start_portwine () { "${pw_runtime}" "$WINESERVER" -w }
export PW_WINE_USE="PROTON_GE_7-20"
export PW_PREFIX_NAME="DEFAULT"
export PW_MANGOHUD="0"
export PW_MANGOHUD_USER_CONF="0"
export ENABLE_VKBASALT="0"
export PW_USE_DXR10="0"
export PW_USE_DXR11="0"
export PW_WINE_ALLOW_XIM="0"
export PW_USE_GSTREAMER="1"
export PW_DX12_DISABLE="0"
export PW_PRIME_RENDER_OFFLOAD="0"
export PW_D3D_EXTRAS_DISABLE="0"
export PW_FIX_VIDEO_IN_GAME="0"
export PW_USE_AMDVLK_DRIVER="0"
export PW_USE_SHADER_CACHE="1"
export MANGOHUD_CONFIG="cpu_stats,cpu_temp,cpu_mhz,cpu_color=2e97cb,cpu_text=CPU,gpu_stats,gpu_temp,gpu_core_clock,gpu_mem_clock,vulkan_driver,gpu_name,gpu_color=2e9762,gpu_text=GPU,vram,vram_color=ad64c1,ram,ram_color=c26693,io_color=a491d3,frame_timing=1,frametime_color=00ff00,time,arch,wine,wine_color=eb5b5b,engine_color=eb5b5b,background_alpha=0.2,font_size=24,background_color=020202,text_color=ffffff,toggle_hud=Shift_R+F12,resolution,vkbasalt"
export PW_WINE_FULLSCREEN_FSR="0"
export PW_USE_D3D_EXTRAS="0"
----------------------------------------
# User overides db and var settings...
---------------------------------------
WINEDLLOVERRIDES=d3d12,libvkd3d-proton-utils-3,libvkd3d-shader-1=n;d3d11,d3d10core,d3d9,dxgi,dxvk_config=n;steam_api,steam_api64,steamclient,steamclient64=n;lsteamclient,winemenubuilder.exe=;beclient,beclient_x64=b,n;nvapi,nvapi64,nvml,nvcuda=;Crash*,REDEngineErrorReporter.exe=
------------------------------------
Log WINE:
gamemodeauto: 
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
wineserver: using server-side synchronization.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
wine: Unhandled exception 0x80000003 in thread c4 at address 0000000142BAD7BB (thread 00c4), starting debugger...

DeepL이 번역한 내용이므로, 오류가 있으면 양해해 주시기 바랍니다.

답변1

문제는 ntfs 파일 시스템에 있습니다. 자세히 설명하지는 않지만 ext4 시스템이 있는 파티션으로 이동하면 모든 것이 잘 작동합니다.

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